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Vaati draft.jpgVaati1371 viewsI imagined what would Vaati look like if being a character from a non-cartoon Zelda game, the comparison is aside. Which one is your favourite?LudovicJan 21, 2005
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The Study.jpgThe Study1254 viewsJust a Closer Look at the table in Zelda's study.
coasty30Jan 20, 2005
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dekunut.jpgMD2 Deku Nuts940 viewsThe logical ammo for the slingshot was deku nuts, and here they are. Three simple spheres facing together. The skin is a rather low quality scan from my OoT guide, twisted appropriately (i'm afraid it's rather unconvincing ingame). And the stats are:
Number of Vertices: 78
Number of Skin Vertices: 78
Number of Faces: 144
Number of Frames: 1
Average Size of Triangles: 352
Build Time: 35 min, quick scan for skinKoroks RockJan 20, 2005
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bullets.jpgMD2 Magic Pot938 viewsThe magic pot was a fun little way of creating ammo for the Flame rod. Stats:
Number of Vertices: 56
Number of Skin Vertices: 115
Number of Faces: 116
Number of Frames: 1
Average Size of Triangles: 264
Build Time: 40 min, plus brief skinningKoroks RockJan 20, 2005
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bomb.jpgMD2 Bomb1105 viewsThis is the new bomb ammo for the Bomb Launcher in LoZ:Cube. It enjoys a somewhat higher polycount than your everyday ammo, because it's a sphere, which requires more vertices. Unfortuneately the skin sux. Stats:
Number of Vertices: 55
Number of Skin Vertices: 57
Number of Faces: 106
Number of Frames: 1
Average Size of Triangles: 260
Build Time: 1 hour, plus lengthy skin workKoroks RockJan 20, 2005
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quiver.jpgMD2 Quiver1053 views(sorry about the heigth of this pic)
This is a modded screenshot of the new ammunition model for the bow. It's pretty low-poly because ammo tends to be prevalent across levels, which means that it will be appearing a lot. hence, to keep it from swamping low end machines, I've been force to make it extremely simple. Some stats:
Number of Vertices: 35
Number of Skin Vertices: 35
Number of Faces: 56
Number of Frames: 1
Average Size of Triangles: 180
Build Time: 30 minutes, plus a few skin revisonsKoroks RockJan 20, 2005
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zeqwboots.jpgfixed equipment collage1626 viewsFollowing some advice, I've fixed this pic so the mirror shield is more fitting and so are the hover boots. I deleted the other (inferior!) pic in favor of this one. I halfheartedly tried to remove the halos on the tunics, but failed and didn't want to spend the time when I could just use the excuse that it "adds effect" or something.dudeofrandomnessJan 18, 2005
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castle-fade.jpgcastle over seven years1237 viewsA simple idea fading Hyrule Castle into Ganondorfs Castle. Simple, yet, cool. Also notice how I faded it sort of day into night. Nothing too hard.dudeofrandomnessJan 18, 2005
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awesomewlevels.jpgHero of Courage, Wisdom, and Power2029 viewsPhew! This took forever to do, but I'm extremely satisfied with the result. The scene is supposed to be Link receiving all three pieces of the triforce (Zelda and Ganondorf are dead or something, notice they only appear as reflections beside Link's). Lots of work, lots of lighting effects, lots of satisfaction. Whad'ya think? Note especially the lighting on Link, with the blue and red, not to mention the water...dudeofrandomnessJan 18, 2005
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emmalink1.jpgLiving in Shadows704 viewsThis is a sketch of Emma and Link looking over at eachother over a counter. It's not the best, but I'm ok with the pic. Link looks shorter because he's leaning in over more. Hope everyone likes this pic, so if anyone wants to read this story. It's Living in Shadows at fanfiction.net. So please review! :)jade2824Jan 18, 2005
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EBMoBo3_001.pngEBM Moon Saga Book 4 Cover1389 viewsYeah.MariaGeminiJan 17, 2005
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135 - Vaati Transfigured.png1567 viewsdavogonesJan 16, 2005
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134 - Vaati Reborn.png1692 viewsdavogonesJan 16, 2005
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133 - Black Knight.png1094 viewsdavogonesJan 16, 2005
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132 - Minish Ezlo.png1006 viewsdavogonesJan 16, 2005
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131 - Zelda & Link.png1757 viewsdavogonesJan 16, 2005
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130 - Big Blue Chuchu.png956 viewsdavogonesJan 16, 2005
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129 - Mazaal.png1107 viewsdavogonesJan 16, 2005
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128 - Gleerok.png1075 viewsdavogonesJan 16, 2005
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